Showing posts with label VGRPG. Show all posts
Showing posts with label VGRPG. Show all posts

Sunday, October 10, 2010

So There's a Vampire MMO in the Works...

So, apparently, CCP, the company that makes the video game EVE Online, is working on a Vampire MMORPG. It should be noted that it's using the old Vampire: the Masquerade intellectual property. You know, the one where the end of the world is coming and the various lines don't use quite the same mechanics and all that.
I'm not sure exactly what to make of it. The fact that they're developing a World of Darkness MMO, and that it's focused on the Vampire line, just makes business sense. However, it seems that Vampire fans really like the intrigue involved, whereas an MMORPG is usually a collection of quests/missions. (Making MMOs out of missions makes sense: It's easy to add/remove missions modularly, and it's also fairly straightforward to come up with new ones.) Now, sure, quests could have story elements such that they seem like PCs are backstabbing NPCs or something like that, but that wouldn't be all that genuine.
CCP has said that it's going to be focused on politics/intrigue/player interaction (http://www.escapistmagazine.com/news/view/103767-CCP-Teases-New-Vampire-the-Masquerade-MMO), which makes it sound kind of PvP, which isn't really my style (not that I was going to play a Vampire MMO anyway), so there's that. I hope that they come up with an interesting way to do it, though. The industry could stand some innovation, something outside of the MMORPG trinity of quest, dungeon, and achievement unlocked.
If I had to take a guess, I'd say that the Vampire MMO will probably end up a lot like DDO: Players will prefer the tabletop RPG, but will play the MMO if they can't regularly play the preferred game, to get their fix. (FYI: This is what got me into DDO, though an important part was that DDO is F2P (free to play).)

Saturday, August 28, 2010

You Might be a Geek If... GadgetHovel edition

First of all, I made a Google doc with all of my original "you might be a geek if..." submissions. Here's the link.
You might be wondering what that is. Well, @Aron1701 (henceforth "Todd"), the guy who does the GadgetHovel webcomic, also does a "podcast", called the "Toddcast". Recently, his 100th episode was coming up, and he asked listeners to submit "you might be a geek if..." phrases/jokes. It's a bit like the "you might be a redneck" stuff, but for geeks. Y'know, the opposite of rednecks. ;)
Todd cheated and had a co-host on the show, by the name of "Matt". They went through the "you might be a geek if..." submissions, to see what they got and what they didn't. Since they indicated that they wanted feedback, I figured that I could provide it in this blog post. So, here it is, a per-item list of my "you might be a geek if..." submissions and how they both fared.

You might be a geek if...

...you know what a "mummorpuhguh" is. "Mummorpuhguh" (spelling it pseudo-phonetically - I've only heard it pronounced) is a sort of tongue-in-cheek term to refer to an MMORPG, as used by Yahtzee at Zero Punctuation.
Matt couldn't figure this one out, but Todd managed to, even if he did stumble over the words. However, neither one of them managed to figure out that it was a reference to the aforementioned Zero Punctuation.

...you've visited www.kli.org. The KLI is the Klingon Language Institute, and kli.org is their site.
Matt & Todd both got this one right. Todd also has a Klingon dictionary. I'd also like to point out, per their tangent on J.R.R. Tolkien, that Tolkien was actually a philologist.

...you can correctly spell any of the following words without looking them up: nuqneH, bat'leth, Qapla'. Obviously, this one was based on the idea that the list would be read on the air, so you wouldn't just see the spellings of the words. These are some extremely common Klingon terms.
They mispronounced "nuqneH". Matt somehow couldn't pronounce "bat'leth". They managed "Qapla'" pretty well for humans. I couldn't actually test their ability to spell these, of course. ;)

...you've read at least 2 more RPG books than you've played. This should be pretty self-explanatory. Myself, I've read quite a few more RPG books than I've gotten to play.
Matt passed this litmus test, but Todd didn't.

...you've applied the system from one game to the setting of another. This refers to taking the rules/mechanics from one RPG and applying them to the setting/universe of another. I present you Don't Rest Your Spirit of the Century (not mine), which takes the amazing system for Don't Rest Your Head and applies them to Spirit of the Century.
Though neither of them seems to have actually done this, Matt actually knew what I meant, whereas Todd did not.

...you've invented your own race, class, or feat/aspect/power/spell/special ability/whatever for an RPG. This refers to making one's own race (species) or class in an RPG, or, also in an RPG, making a feat, aspect, or similar thing.
Todd apparently invented a race for a game so that his player could play a droid. Matt claimed to have done it, saying that it's necessary in the Hero system, but I don't know enough about the Hero system to say whether that's really what I was meaning. To compare, I wouldn't count Godlike as necessitating the creation of powers, even though one usually does combine powers, simply because the new powers created are just a mix of existing powers. I'm trying to explain this briefly, and not doing too well, possibly because it's 0100. Let's move on...

...you own at least two dice of each 20, 12, 8, and 4 sides, and at least four 10-sided dice. This is a reference to polyhedral die sets, though one could obtain the dice individually. Basically, one could read this as "you own at least two polyhedral die sets". Each set has two 10-siders, which is why I insisted on 4 of them. I ignored 6-siders because people regularly have at least 4 among various board games.
It sounded like both Todd and Matt had at least that many dice.

...you own at least 72 six-sided dice. I came up with this number because 5mm (I think) dice usually come in a box of 36 (four 3x3 layers). Two such boxes would yield 72 dice. For the record, I've purchased 3 such boxes, for a total of 108, not to mention all of the various other 6-siders that I own (including those from polyhedral sets).
Todd didn't have this many, but ... did Matt say?

...you know what it means "to tank", "to pull aggro", and "to buff", and not in the sense of polishing things. For those who don't know, these are MMORPG terms. "To tank" means "to soak attacks/damage." "To pull aggro" means "to draw aggression", which is MMORPG speak for "to get monsters to attack oneself instead of others," which has to do with party/group/fellowship play. "To buff" means "to give a boost," such as +1 to attack, +5 to damage, or +2 to armor class.
They both knew this, and given how much Todd talks about WoW and Champions, I'd be disappointed if he didn't.

...you always know where your towel is. A good hitchhiker always knows where his towel is.
They both knew what this one meant, though neither said whether he actually always knew where his towel was. Also, Todd managed to screw up "hoopy frood". For the record, I regularly carry around at least one towel on my person.

...you know that "Him Who Must Not Be Named" could kick Lord Voldemort's ass. The Unspeakable One trumps any mere wizard.
They couldn't figure it out, even with their Google-fu. I am very disappoint.

...you give away gifts at your own birthday party. This is a reference to how Hobbits celebrate their birthdays. This one may have been a bit too subtle.
They had no idea.

...you know why that last one is on this list. Well, I couldn't very well expect people to actually give away gifts at their own birthday parties, now could I?
See above.

...you know what Goblinization Day is. Goblinization day is the day in the Shadowrun timeline when several humans forever changed into trolls and orcs, leading to the existence of those races in the Shadowrun universe.
Matt knew; Todd didn't.

...you know what the AADA is. The American Autoduel Association is of course a reference to Car Wars.
They couldn't figure it out, and with hilarious results. For further details, see the next entry.

...you know what the "Free Oil States" are, and which ones they are. The "Free Oil States" are Texas, Oklahoma, and Louisiana, after they secede from the United States of America in the Car Wars timeline.
They couldn't figure this one out, either, until they Google'd it. Naturally, as they're both Steve Jackson properties, the result of this was "something to do with GURPS".

...happiness is mandatory. This is from Paranoia, a great darkly humorous RPG, which takes place in a facility known as "Alpha Complex".
Matt got it down to "internet meme", and I think that Todd knew it, though he wasn't able to remember the name of the game.

...you don't have clearance for that, Friend Citizen. This is another Paranoia reference.
They had no idea. Todd actually surrendered. XD

...you've died during character creation. This is a Traveller reference. For those who don't know, in the original Traveller, character creation began with determining one's character's career prior to the game, which included a mix of choices and random die rolls. There was also something of a push-your-luck mechanic: the longer that one's career went, the greater his possible rewards, but also the more opportunities to die, causing the player to have too start over.
Neither said that he'd ever had an actual during-creation character death. Also, the hypothetical scenario that Todd devised wouldn't work in D&D (which it sounded like it was). Starting Con mod never goes below -3, and one doesn't roll for initial HP, so even a Wizard or sorcerer would get at least a 4 on the die.

...you regularly say "gorram", "frak", or "frell". "Gorram" is a replacement for "damn" from Firefly. "Frak" is a replacement for "fuck" from Battlestar Galactica. "Frell" is a replacement for "fuck" or "hell" from Farscape.
Todd and Matt passed this one with flying colors, though Todd bungled the pronunciation of "gorram" sometimes.

...you can recite either Mr. Freeze's opening monologue or his closing monologue from "Heart of Ice". "This is how I'll always remember you: surrounded by winter, forever young, forever beautiful. Rest well, my love. The monster who took you from me will soon learn that revenge is a dish best served cold." I just typed that from memory, though I suppose that you'll have to take my word for it. For future reference, "Heart of Ice" was an episode from the truly great Batman: the Animated Series. It's probably best remembered among Batman fans as the instance where Mr. Freeze changed forever, as he was previously just a generic cold-themed villain.
Well, Matt at least knew that "Heart of Ice" was an episode from Batman: the Animated Series, so there's that. ... moving on...

...you know who Elim (the tailor) is. This is, of course, a reference to Elim Garak, from DS9.
FAIL!

...you sometimes read sequential art right-to-left. This is, of course, a reference to Japanese manga. If you sometimes read manga, then you might be a geek.
Todd knew that "sequential art" means "comics", but considered the whole thing a puzzle. Matt had it figured out.

...you know what "Suzumiya Haruhi no Yuutsu" is, and watched it in broadcast order. "Suzumiya Haruhi no Yuutsu", better known as "The Melancholy of Haruhi Suzumiya" here in the states, is an anime series famous for being broadcast in non-chronological order.
Todd had no idea. Matt at least knew what it was, but assumed that I meant "while it was being broadcast".

...you've dressed up as a video game, anime, manga, or western print comic character, and it was neither Halloween season nor a costumed ball. This basically means "you've cosplayed", but limited to the particularly geeky things. I also didn't want to give everyone who's ever done Halloween a free pass.
Todd hates costumes. Matt had some weird story about wearing tights.

...you answer uncertain questions with "42". This is another Hitchhiker's Guide reference.
They got it.


I actually sent in another "you might be a geek if..." at the last minute, but it apparently wasn't soon enough to make it onto the show, so I'll avoid mentioning it here just yet, just in case it gets mentioned on the next episode.

Tuesday, June 29, 2010

New Side Project: If you liked Portal, then you'll love Paranoia

Recently, watching those Portal 2 trailers/previews got me thinking: "I could sure go for some Paranoia right now." You know, Paranoia, the game where The Computer controls everything, and is your friend, and where you could easily die due to your own stupidity (you should have known that that corridor was full of invisible lasers) or as just one subject in The Computer's experiments.
The first edition was published in Nineteen Eighty-Four.
I realized that people who liked Portal would probably like Paranoia, as far as RPGs go. Admittedly, if they don't already play RPGs, then Paranoia is probably a bad introduction to them, seeing as how knowing the rules is treason, but that's beside the point.
Anyway, that got me thinking: Given a video game, what RPG would a person who likes that probably also like?
If you liked Portal, then you'll love Paranoia.
If you liked DDO, then you'll love D&D 3.5.
That's all that I've got so far. I'm working on a list, which you can find here. If you have suggestions for VGs that I forgot, RPGs that I forgot, connections that I missed or didn't do justice, or whatever, then leave a comment below, send me an e-mail, or hit me up on twitter.

Friday, June 25, 2010

Pokemon: All Natural Challenge

I've got a special challenge for all of you Pokemon trainers out there. The short version of it is quite simple:
Don't use TMs.

Now, I'll tell you a story.
Back when I was playing the original games, starting with Blue version, I didn't use TMs, basically because they're one-time use, and I didn't want to use one inappropriately and get messed up. There were some that could be purchased, but those cost money anyway, and I kind of naturally hoarded it. Remember that this was back before repeat battles and Amulet Coins.
Of course, you can still get all of your favorite TM moves. After all, lots of Pokemon learn TM moves. For instance, in Pokemon Ruby, Pikachu learns Thunderbolt and Thunder by leveling up, and those are both also TMs.
Thus, breeding can be important. I'll give you an example.
Want a Rhydon with Iron Tail and Thunderbolt? Breed a male Aggron with Iron Tail onto a female Rhyhorn, and get a male Rhyhorn with Iron Tail. Breed that onto a female Pikachu to get a male Pichu that knows Iron Tail. Evolve that into a Pikachu, and level it up until it learns Thunderbolt. Breed that onto a female Rhyhorn, and the hatchling Rhyhorn will know Thunderbolt and Iron Tail. Well, that last part only works assuming that Bulbapedia is correct. I'll double-check.
Holy crap. The one that I'm planning will know Thunder, too. XD Yes, I'm actually still following the "All Natural Challenge" to this day. It keeps things interesting.

"But wait!", you say, "That will make it harder to make a competitive team."
That's why it's a challenge. ;)

P.S.: Let me know what you think in the comments below!