I recently managed to get a copy of Pokémon Conquest. It took this long because it apparently sold quickly, and because I didn't look that hard for it. (I could have scoured several stores looking for a copy, but I just went with what was convenient. After all, I don't exactly have a great need of yet another video game to play.)
My initial impressions are that, overall, I'm enjoying it. It has a trait, though, that, for my purposes, is a slight drawback: I actually need to pay attention to what's going on, which means that it's bad for multitasking. I mean, I could figure out what has happened once my turn rolls around, but it's just much easier to have been watching the whole time. Otherwise, though, it's pretty good as a light turn-based tactical game that features pokémon.
It does have an odd reversal, though: Each pokémon only has one attack available, but it has up to three potential abilities (of which it can still only have one at a time). This is quite different from the main games, where a pokémon has one of either one or two abilities (or sometimes three, once hidden abilities get involved), but will usually have access to at least a dozen attacks just from leveling up, and will usually know four at a time. This doesn't detract from gameplay, though, so I'll classify this as not-a-problem.