Sunday, August 31, 2014

General Update August 2014

On the one hand, I'm glad that August had five weekends, since it meant that I got some much-needed unwinding time on the weekends.  On the other hand, August has absolutely sucked for me.  There was no one thing, really, but all of those little annoying things had to happen all at once.  I'm looking forward to unwinding a bit more.  Here's fun stuff that I'm hoping to do some time soon:
  • Beat the rest of Naxxramas on heroic.  (Hearthstone)
  • Play more Pokémon X & Pokémon Y before Omega Ruby & Alpha Sapphire drop in November.  
  • Play more Mann vs. Machine:  Some time ago, TF2 added new maps & mechanics to their special Mann vs. Machine mode.  The main thing that holds me back from it is that playing a full round of MvM is like doing a dungeon in an MMO, & requires a fairly large chunk of uninterrupted me-time.  
  • Get back into Minecraft, at least enough to further explore Thaumcraft.  
  • Win a round of FTL on normal.  
  • More DDO?  
I'm also going to be spending a lot of time cleaning my room.  That's not a fun thing, but it's there.  

The Great Webcomic Catch-Up: August Update

The good news is that I have made some progress on catching up on webcomics.  I'm up to having to catch up on over a year of LEGOStar Galactica.  It should be mostly straightforward, but he has been doing more action scenes, which are a bit hard to parse, but are at least sparse on dialog. 

Once I'm caught up on LEGOStar - which, as of where I am, still hasn't made a BSG joke - I think that I'll be about 40%-45% of the way through the list, though I'll obviously have to re-catch-up once I'm done, until I'm eventually actually caught up. 

Since this post is kind of short, I'll mention something else:  I was going to make a post describing how to beat Maexxna on heroic in Hearthstone.  I used a Rogue deck that took advantage of Battlecry mechanics and some save-your-ass cards.  Before making that post, I wanted to beat her on heroic again, since it had been so long, to remind myself what to tell you, but I haven't been able to do it again!  I'll at least leave you with this tidbit:  Anub'Rekhan & Faerlina can both be defeated fairly straightforwardly with a standard Druid ramp deck.  Seriously, I didn't even have to make a special heroic-defeating deck or anything. 

Sunday, August 24, 2014

Y-Locke's Log: Day 5

I got another delivery today.  I was expecting it to be another Vivillon, but I was at least close:  It was a Pinsir, and a level 50 one at that!  I also got a Pinsirite, which I gave to the Pinsir, since it seemed appropriate.  Having only the Bug Badge so far, I put Pinsir in the box with my other gift-bugs, and set off to Route 4. 
I was stopped by Viola's sister again, who introduced herself as Alexa this time.  She also gave me an Exp. Share, to spread experience around my team. 
Route 4 has some hedge mazes, which I explored, finding a Repel and a Super Potion right away.  Also, in the flowers, I ran across a Flabébé, which I managed to catch on the first ball throw, after weakening it with Sly's Scratch attack.  Since this Flabébé inhabits a red flower, I decided to name her Rose Red.  As my team was full, she was sent to the PC box. 
The hedge maze also held a Great Ball and an Antidote, along with a trainer.  He was a gardener by the name of Wheaton, and he sent out a Corphish.  Since Sly is a Fire-type, I switched out for someone else.  I considered Mousea, another water type, but he's of such a low level that I feared that he wouldn't survive, so I sent out Orion, who was of a higher level and had Sand Attack available.  Orion was apparently faster, since his Sand-Attacks hit before Corphish's Bubble attacks, but they didn't seem to be helping much.  I had to use a Potion to keep Orion's HP in a comfortable area, I realized that I was running low.  To make things worse, the Corphish never missed, despite its accuracy reduction.  It did eventually miss once, just before Orion finished it off, but I was down 2 Potions, and really needed to get more.  Thankfully, Orion learned Quick-Attack, and my battle winnings were enough for 3 potions with some change, and I had plenty of money, anyway, so I bought ten Potions while I was resting my pokémon at the center back in town. 
I also bought ten more Antidotes, since they're cheap, and ten more Paralyze Heals, since I only had one and they seemed like they'd be very helpful in battle. 
I found the Perle Fountain on Route 4.  I was skating around it when a Roller Skater challenged me to a pokémon battle.  She had only a Fletchling, though, so I weakened it with Sly before sending out Mousea, to give him some experience.  After taking a Tackle, though, I could see that leaving him out would be risky, so I switched to Theodore.  Two tackles, though, also put Theodore in risky territory, so I switched back to Sly to finish the job.  Sly learned Flame Charge in place of Tail Whip, and I beat a hasty retreat to the pokémon center. 
Considering the rough time that Mousea and Theodore had of it, I decided to train them and Pyrrhini against the wild pokémon on Route 4, for their own safety.  Eventually, Mousea learned Charm, Theodore learned Defense Curl, and Pyrrhini learned Incinerate in place of Play Nice. 
I decided to call it a night after that training, though.  We'll see how the team fares against the next trainer that we encounter. 

Sunday, August 10, 2014

Y-Locke's Log: Day 4

I was once again gifted with a Vivillon today.  I wonder if this will be the start of a pattern.... 
I set out to explore the route to the northwest of Santalune a bit, just to see what was out there, but a woman introducing herself as the sister of the local gym leader suggested that I head back to the gym, instead.  Before I went, though, I decided to give Route 22 another go, to train up my team. 
The wild pokémon weren't too much trouble, though a wild Litleo used Leer a lot, & I think that I saved Sly by switching to Mousea just before it pounced.  Actually, Mousea knows some Water-type moves, which I should keep in mind when facing Fire types. 
After a rest, I decided to tackle the Santalune City Gym. 
When I went in, a man helpfully informed me that everyone in the gym uses Bug-type pokémon.  Considering that I have three Fire-types and a Flying-type in my party, I wasn't expecting the gym to be much trouble at all.  The youngster with the Ledyba wasn't any problem, but Lass Charlotte managed to poison two of my pokémon before I took her down.  After defeating one last youngster with a Spewpa, I went back to the pokémon center to rest up before facing the gym leader herself. 
Since Viola is a gym leader, I figured that I should put my best foot forward, so I led with Sly.  However, she led with Surskit, so I immediately switched to Orion, who wouldn't be weak to Water.  Even so, her Surskit was strong, and two Bubble attacks had me scared for Orion.  Against her Vivillon, I sent out Torchic.  I started with Focus Energy, to make critical hits more likely while Torchic was out, but Vivillon used Infestation, which was basically like poisoning Torchic!  Thankfully, Speed Boost made sure that Torchic's second Ember attack went first - I was quite worried about what Vivillon would use after a double Infestation if it wasn't knocked out! 
After giving me my badge, Viola also gave me a TM for Infestation, and explained that it was worse than I feared:  I couldn't have switched out Torchic, even if I'd wanted to do so. 
As I left, the fellow from before suggested that I show my badge to Professor Sycamore up in Lumiose City.  However, I decided that, given the rough battles today, I should call it a night after resting in the pokémon center.