It's harder to track my list of posts to make when they're all spread about, so here's a consolidated list of what I still need to do, as of now:
Posts:
Was Serenity a Nail in Firefly's Coffin?
Things of a Literary Nature: Innate Timeline Branching in Fiction
Crisps, Chips, or Fries?
Centaur or Thri-Kreen?
something about Arkham Horror (mechanics, summer league, etc.)
some kind of game review
Edits:
Add to and update "RPGs for Me to Play".
http://games.yahoo.com/daily-games/sudokudaily for having found sudoku w/ green dots
I also intend to post a section of that story that I'm trying to write. I'm not doing it by chapter at this point. I am still trying to write, but I seem to have trouble getting the words to flow. Here's what else is going on in my life:
Basically, since commencement (Did I mention that I'm graduating? The bureaucracy still needs to do some stuff, but, as far as I know, I've got a diploma coming my way.), I've been taking a break. That won't last long, since I need to find a job.
I also want to get through the Arkham Horror Summer League (new URL: http://new.fantasyflightgames.com/edge_minisite_sec.asp?eidm=6&esem=4 - and you have to log in for the text to turn into links). At this point, I'm doing it by myself, and I'm halfway through. The last scenario got released last week. I hope to get through the last of the scenarios that don't require Curse of the Dark Pharaoh by ... soon. Then, I need to get Curse of the Dark Pharaoh so that I can do the rest. I also got 4 books for Xmas, 3 of which I intend to read when I get the chance (the 4th is for either of two RPG systems that I don't use yet, so that will wait).
Of course, this is all aside from the stuff that I need to do, like looking for a job and working on getting some certifications. And losing weight. And practicing my martial arts. And cleaning my room.
That's all for now.
Thursday, December 25, 2008
Merry Xmas
Well, we've survived Robot Santa's attacks yet again, and I came out on top this time. I'm just posting this to say what I got.
I got a WristStrong bracelet and A Colbert Christmas: The Greatest Gift of All.
I got Spirit of the Century and Don't Rest Your Head, each in both print and PDF form. DRYH also came with a free gift of Reality Storm: When Worlds Collide, which has Silver Age Sentinels stats for a bunch of Champions Universe characters and HERO System stats for a bunch of SAS characters, and complete, official rules for converting between the two. Of course, I don't have either system, so that'll be shelved for a while. I also got some Fudge dice to go with SotC.
I also got Steampunk, an anthology of steampunk stories.
More blog posts are coming soon.
I got a WristStrong bracelet and A Colbert Christmas: The Greatest Gift of All.
I got Spirit of the Century and Don't Rest Your Head, each in both print and PDF form. DRYH also came with a free gift of Reality Storm: When Worlds Collide, which has Silver Age Sentinels stats for a bunch of Champions Universe characters and HERO System stats for a bunch of SAS characters, and complete, official rules for converting between the two. Of course, I don't have either system, so that'll be shelved for a while. I also got some Fudge dice to go with SotC.
I also got Steampunk, an anthology of steampunk stories.
More blog posts are coming soon.
Sunday, December 7, 2008
Miscellaneous Updates
Well, life's been pretty hectic this term. I've got finals this week, but after that I should be able to post more.
Quick notes:
-My play-by-e-mail game now has a genre, and will probably get a system soon. Once I'm out of school, I should be able to get a regular schedule, so that I can update regularly.
-I would like to update this blog at least weekly.
-I would like to do that story thing that I was trying to do.
-"War is other people." -me; this results from that war is hell and that hell is other people
-I want to do some stuff on games, including some reviews and some mechanics analyses.
-There should be a site like boardgamegeek for RPGs.
-Reminder to self: There are several posts that I wanted to go back and edit, as mentioned in the posts themselves.
I'll try to post something more complete later on. If I don't do it before Friday, then I probably won't do it on Friday, either. Saturday or Sunday would be the likely times then, assuming that I remember. :P
That's all for now.
Quick notes:
-My play-by-e-mail game now has a genre, and will probably get a system soon. Once I'm out of school, I should be able to get a regular schedule, so that I can update regularly.
-I would like to update this blog at least weekly.
-I would like to do that story thing that I was trying to do.
-"War is other people." -me; this results from that war is hell and that hell is other people
-I want to do some stuff on games, including some reviews and some mechanics analyses.
-There should be a site like boardgamegeek for RPGs.
-Reminder to self: There are several posts that I wanted to go back and edit, as mentioned in the posts themselves.
I'll try to post something more complete later on. If I don't do it before Friday, then I probably won't do it on Friday, either. Saturday or Sunday would be the likely times then, assuming that I remember. :P
That's all for now.
Monday, August 4, 2008
Announcement: August and Arkham Horror
Alright, so, that stuff that I said that I would do doesn't look like it will happen soon. My previous summer classes really wore me out, and I need to use my current, lighter schedule to rest and recuperate. I just really don't feel like doing much of anything right now.
The RPG that I'm trying to run is currently completely stagnated, since C says that he's too busy to give me some genre decisions, and M ... I need to yell at him some more. Actually, if I get M's full input, I may have to use my power of ... being the GM ... to move on.
The main thing that I actually *do* for fun lately is Arkham Horror. I like it. Of course, it's not necessarily clear why. It's a cooperative game, a hard game to win, a complex game, and of course it has a Cthulhu Mythos theme. I've also seen it described as something like a light RPG, and I can see why. It has characters - though it takes away about a third of the rules compared to an RPG, since there are no character creation rules, since the characters are pre-generated. The characters even have back stories on the backs of their sheets, if you bother to read them. Random events also tend to come with descriptions around them, like when you get the chance to get Ruby Standish (an Ally). It involves bumping into her while she's sneaking around the Silver Twilight Lodge and ... I think that it's a Fight check to stop her. If you succeed but her Ally card isn't available, then you get an item - I think that the theme there is that she gives you something that she totally ganked from the lodge. This game has a good dose of atmosphere, all things considered.
Another fun aspect about these sorts of games (standalone tabletop fun times) is that they can be played with whomever, especially once they know the rules. For RPGs, assuming that we can somehow make character creation fast, the closest equivalent would be running all one-shots. An exception to this may be Spirit of the Century, due to its pulpy nature and the fact that character presence in adventures is pretty interchangeable. I've heard stuff to this effect around the internet, but right now, I don't know where to point anyone regarding that.
Actually, I'm looking to participate in the Summer League that Fantasy Flight Games is running. Ironically, I do have a couple of friends who should be regularly available (currently every Sunday), and we're not doing an RPG.
Here's the URL for the league: http://www.fantasyflightgames.com/ah_league.html
Normally, Arkham Horror is for 1-8 investigators, but for some reason, the league is for 2-8. It doesn't really matter, since one player could play two (or more) investigators. The league releases a scenario (on a fortnightly basis), which specifies the Ancient One to fight and adds special rules, including a list of cards to remove from the investigator decks (the items and such that investigators use). A common theme that I noticed in the first scenario is that they yanked everyting except Allies that help with evading monsters, including:
1. both Dark Cloaks (the only common items that boost Evade (none boost Sneak))
2. both copies of Sneak and both copies of Stealth (the two sneaky skills)
3. all copies of Mists of Releh (the only spell for Evading monsters)
So, the theme seems to be not sneaking past monsters. I think that I know why, but that's for more detail, perhaps in a coming post.
Well, I'm just rambling now. I'll try to get some more coherent AH thoughts (ironic, ain't it?) into a later post.
The RPG that I'm trying to run is currently completely stagnated, since C says that he's too busy to give me some genre decisions, and M ... I need to yell at him some more. Actually, if I get M's full input, I may have to use my power of ... being the GM ... to move on.
The main thing that I actually *do* for fun lately is Arkham Horror. I like it. Of course, it's not necessarily clear why. It's a cooperative game, a hard game to win, a complex game, and of course it has a Cthulhu Mythos theme. I've also seen it described as something like a light RPG, and I can see why. It has characters - though it takes away about a third of the rules compared to an RPG, since there are no character creation rules, since the characters are pre-generated. The characters even have back stories on the backs of their sheets, if you bother to read them. Random events also tend to come with descriptions around them, like when you get the chance to get Ruby Standish (an Ally). It involves bumping into her while she's sneaking around the Silver Twilight Lodge and ... I think that it's a Fight check to stop her. If you succeed but her Ally card isn't available, then you get an item - I think that the theme there is that she gives you something that she totally ganked from the lodge. This game has a good dose of atmosphere, all things considered.
Another fun aspect about these sorts of games (standalone tabletop fun times) is that they can be played with whomever, especially once they know the rules. For RPGs, assuming that we can somehow make character creation fast, the closest equivalent would be running all one-shots. An exception to this may be Spirit of the Century, due to its pulpy nature and the fact that character presence in adventures is pretty interchangeable. I've heard stuff to this effect around the internet, but right now, I don't know where to point anyone regarding that.
Actually, I'm looking to participate in the Summer League that Fantasy Flight Games is running. Ironically, I do have a couple of friends who should be regularly available (currently every Sunday), and we're not doing an RPG.
Here's the URL for the league: http://www.fantasyflightgames.com/ah_league.html
Normally, Arkham Horror is for 1-8 investigators, but for some reason, the league is for 2-8. It doesn't really matter, since one player could play two (or more) investigators. The league releases a scenario (on a fortnightly basis), which specifies the Ancient One to fight and adds special rules, including a list of cards to remove from the investigator decks (the items and such that investigators use). A common theme that I noticed in the first scenario is that they yanked everyting except Allies that help with evading monsters, including:
1. both Dark Cloaks (the only common items that boost Evade (none boost Sneak))
2. both copies of Sneak and both copies of Stealth (the two sneaky skills)
3. all copies of Mists of Releh (the only spell for Evading monsters)
So, the theme seems to be not sneaking past monsters. I think that I know why, but that's for more detail, perhaps in a coming post.
Well, I'm just rambling now. I'll try to get some more coherent AH thoughts (ironic, ain't it?) into a later post.
I must not be named!
Well, I just took a mythos-related quiz online, and here are the results:
![]() | ||||||||||||||||||||||||||||
Which Cthulhu Mythos character/God are you? created with QuizFarm.com | ||||||||||||||||||||||||||||
| You scored as Hastur You are Hastur! Thought to be Cthulu's half brother and rival or the king in yellow, Hastur comes from Carcossa on Hyades. You confuse people and often make those you meet crazy. No one really knows what to make of you and do you even really know what to make of yourself?
|
Yes, apparantly, I am him-who-must-not-be-named, though really it was close, as you can see from the scale thingies.
Tuesday, June 24, 2008
Announcement: Everything Delayed
Things have been really busy with school, especially with programming assignments. Also, my computer died last Thursday, so my whole weekend was shot. I got a new computer. It's alright. The screen's not as big or ... resolute?..., and it's running vista, but it also has about 6 times the memory and nearly 4 times the disk space of my old one. It also weighs much less and takes about half the voltage of the old one. Plus, new laptop means new battery, so I should be able to use my laptop portably again.
Some of my stuff from my old computer got backed up. It should be most of my important stuff, but I'm not ready to restore stuff yet. I've got a lot of schoolwork to do in these next few weeks. I want to look into putting a virtual machine on here, too. I think that I'll get around to that in the second week of July at the earliest. So, also, don't expect any story stuff until July 18th or thereabouts. Speaking of the story, I've recently been inspired regarding another story. Long story short, it's about supers. You heard me.
Also, regarding my play-by-email RPG, I'm still waiting for some feedback. If any of my players are reading this, I only have a partial response from M, and I have no response from C. You know who you are. However, I don't think that anyone reads this, so I'll be e-mailing folks. Maybe I should mention my blog there.
That's all for now.
Some of my stuff from my old computer got backed up. It should be most of my important stuff, but I'm not ready to restore stuff yet. I've got a lot of schoolwork to do in these next few weeks. I want to look into putting a virtual machine on here, too. I think that I'll get around to that in the second week of July at the earliest. So, also, don't expect any story stuff until July 18th or thereabouts. Speaking of the story, I've recently been inspired regarding another story. Long story short, it's about supers. You heard me.
Also, regarding my play-by-email RPG, I'm still waiting for some feedback. If any of my players are reading this, I only have a partial response from M, and I have no response from C. You know who you are. However, I don't think that anyone reads this, so I'll be e-mailing folks. Maybe I should mention my blog there.
That's all for now.
Labels:
announcements,
gaming,
RPG,
side projects,
story,
supers
Wednesday, June 4, 2008
Announcement: Story Delayed (again)
Well, it looks like I'm not getting any story stuff out this week, either. There's just too much stuff do to for school. As it stands, I'm going to aim for the 20th, with a fallback date of the 27th (the last Friday in June).
Here's what's up:
Tomorrow (Thursday) morning, I have an exam. Then, I'll be spending the afternoon trying to do a programming assignment that's due Tuesday, which requires me to be in the labs. If I'm lucky, I'll get it done then - if not, then I'll be spending Friday in the labs, trying to finish it. Thursday night, I have classes.
Friday depends on Thursday. My first priority is to finish that assignment, since the labs are closed Saturday and Sunday. The remainder of pre-evening Friday should be spent on reading the Ovid and other stuff for Monday (and roughly also Tuesday and Wednesday).
Saturday will be a mix of working on a different programming assignment (also due Tuesday, but not requiring the labs) and reading. Sunday is more of the same, though how much more depends on my luck Thursday and what I accomplish prior to that. Ideally, I will be done with both programming assignments and all of Monday's reading before the end of the day Sunday. Extra time, if available, should be spent on doing more reading for later in the week.
So, that stuff pushes back the next most likely date to next Friday, June 13th. I'm really not going to rely on being sufficiently lucky to get my first story post out by next Friday, especially when that Friday is a Friday the 13th. However, I'll see whether I can manage to get something very very small out this Friday.
Here's what's up:
Tomorrow (Thursday) morning, I have an exam. Then, I'll be spending the afternoon trying to do a programming assignment that's due Tuesday, which requires me to be in the labs. If I'm lucky, I'll get it done then - if not, then I'll be spending Friday in the labs, trying to finish it. Thursday night, I have classes.
Friday depends on Thursday. My first priority is to finish that assignment, since the labs are closed Saturday and Sunday. The remainder of pre-evening Friday should be spent on reading the Ovid and other stuff for Monday (and roughly also Tuesday and Wednesday).
Saturday will be a mix of working on a different programming assignment (also due Tuesday, but not requiring the labs) and reading. Sunday is more of the same, though how much more depends on my luck Thursday and what I accomplish prior to that. Ideally, I will be done with both programming assignments and all of Monday's reading before the end of the day Sunday. Extra time, if available, should be spent on doing more reading for later in the week.
So, that stuff pushes back the next most likely date to next Friday, June 13th. I'm really not going to rely on being sufficiently lucky to get my first story post out by next Friday, especially when that Friday is a Friday the 13th. However, I'll see whether I can manage to get something very very small out this Friday.
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